Impish Sprites

Posted on
Picture of user. pdeboeck Joined: 08/04/2009
I am curious to learn more about the "bonuds" --- are they the impish sprites that keep preventing my model from running? They seem to be a secretive bunch, but I caught mention of them in the following OpenMx warning:

Running ModelA
Warning message:
In model 'ModelA' NPSOL returned a non-zero status code 3. The nonlinear constraints and bonuds could not be satisfied. The problem may have no feasible solution.

I would very much like for the bonuds to be satisfied. Perhaps they are hungry? Do you think giving them a byte would help?

Replied on Wed, 04/13/2011 - 15:36
Picture of user. tbates Joined: 07/31/2009

They have been found and bound* :-)

* MxRunHelperFunctions.R updated

Replied on Wed, 04/13/2011 - 16:24
Picture of user. Ryne Joined: 07/31/2009

I would have thought them more like ogres, guarding bridges in the likelihood space and keeping our noble objective from reaching safer ground. It's a shame Tim had to fix this easter egg.

I think this is the first status 3 I've seen. Congrats!